Adds an Open Source Acknowledgements page to the documentation site; the same notices ship with the app as THIRD_PARTY_NOTICES.txt.
The documentation site now publishes the End User License Agreement, Terms and Conditions, Privacy Policy, and Acceptable Use Policy.
The launcher now links to the EULA, Terms, Privacy Policy, and Open Source Acknowledgements.
Feedback
The main control window now has a feedback launcher; feedback is attributed to your account when you are signed in to the desktop app.
Signing in on the documentation site identifies you to its feedback launcher, and signing out returns it to anonymous.
The Privacy Policy, Terms, and Acceptable Use Policy now cover the feedback portal, where posts, votes, and comments are public under your display name.
Installation
The Windows installer and the macOS disk image now require accepting the End User License Agreement.
The agreement ships with every installation as an EULA.txt file next to the application.
The Windows installer now uses the Competition Control icon and artwork.
The Windows installer now closes a running event server before upgrading or uninstalling.
Server Discovery
The host computer now advertises itself on the local network so other computers can discover it.
Backups
The event database is backed up automatically every minute while the server is running.
Backups are saved to Documents, under Competition Control/Backups, in a folder named for the event.
Matches
Head Referees and Admin devices can now change a match's field from the scoring dialog in the field control tab.
Red Card and No Show matches can now be dropped, per Q&A 11.
The match list's score column now shows "Playing", "Pending", or the score with a green check mark.
Scoring from the match list is now a clipboard button, and a row opens for scoring with a double click, Enter, or a single tap on a phone.
Scoring
Match scores now follow one rule everywhere: head-to-head matches show both alliances' scores with the winner marked, and cooperative matches show one combined score.
Engage teamwork results no longer show a blank score, and the match ticker no longer prints a cooperative score twice.
Multiple devices can now live-score the same match without overwriting each other, and the total no longer jumps backwards or freezes.
Rapid taps are batched into fewer server round trips.
A committed score now refuses further changes until it is uncommitted.
Displays
The match intro overlay stacks the match number and field name under the "Up Next" label.
The field display and overlay scorebug now show the period being played, Autonomous or Driver Control, in place of the field name.
Cooperative teamwork matches show one combined panel with both teams and the shared score.
Between match periods every timer now holds at 0:00 instead of showing the next period's starting time.
Short rankings lists no longer loop the same few teams past the audience.
The rankings breaks, logos screen, and match schedule now include the built-in REC Foundation artwork alongside an event's own logos.
The match list beside the alliance rankings no longer cuts a match in half on smaller screens, and drops the oldest and furthest-out matches when the panel is too short.
The rankings screens now list only checked-in teams; at a league, a team checked in at any session stays on the screen.
Devices
The new-device QR code and kiosk URLs now use an address other devices can reach, rather than a VPN, Hyper-V, WSL, or Docker adapter.
Server addresses on the Devices screen are listed most likely first, with real wired and Wi-Fi adapters ahead of virtual ones.
Each server address on the Devices screen now shows its network connection, with an icon for wired, Wi-Fi, or virtual.
Judging
A new Judging group in the sidebar pairs the Finalize page with a live Excellence eligibility screen, where judges can highlight teams and track notebook status across every judging device.
The eligibility screen sits behind new view and edit permissions; the new Judge role is read-only, while Judge Advisors and admins can edit.
Inspection
Adds the Aerial Drone Competition inspection checklist for Fast Track events.
Rankings
Fixes the qualification rankings printout and audience display showing rank, autonomous, and endgame points shifted by one column.
Aerial Drone Competition Pro Support
This release includes support for running Aerial Drone Competition Pro events for the 2026-2027 season Off Grid.